% Rates in Flyff

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% Rates in Flyff

Post  Might on Wed Nov 21, 2012 10:19 am

So, here come quite a few success rate infos :


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Pircing Rate [ SUITS ] :

0/1 = 80%
0/2 = 50%
0/3 = 20%
0/4 = 5%

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Pircing Rate [ SHIELD / WEAPON ] :

0/1 = 50%
0/2 = 25%
0/3 = 12.5%
0/4 = 6.25%
0/5 = 3.13%
0/6 = 1.56%
0/7 = 0.78%
0/8 = 0.39%
0/9 = 0.20%
0/10= 0.10%

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Upgrading Rates [ WEAPON / SHIELD / SET ] :

+1 = 100%
+2 = 100%
+3 = 70%
+4 = 50%
+5 = 40%
+6 = 30%
+7 = 20%
+8 = 10%
+9 = 5%
+10 = 2%

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Element upgrading rates :

+1 = 100%
+2 = 100%
+3 = 70%
+4 = 50%
+5 = 40%
+6 = 30%
+7 = 20%
+8 = 10%
+9 = 5%
+10= 2%
+11= 1.9%
+12= 1.8%
+13= 1.7%
+14= 1.6%
+15= 1.5%
+16= 1.4%
+17= 1.3%
+18= 1.2%
+19= 1.1%
+20= 1%

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Jewelry upgrading rates :

+1 = 100%
+2 = 100%
+3 = 63%
+4 = 45%
+5 = 33%
+6 = 26%
+7 = 21%
+8 = 17%
+9 = 14%
+10= 11%
+11= 9%
+12= 8%
+13= 6%
+14= 5%
+15= 4%
+16= 3%
+17= 2%
+18= 1%
+19= 0.7%
+20= 0.1%

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Ultimate upgrading rates :

+1 = 11.1%
+2 = 9%
+3 = 7%
+4 = 5%
+5 = 3%
+6 = 0.9%
+7 = 0.7%
+8 = 0.5%
+9 = 0.3%
+10 = 0.1%

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Gem setting rate :

90%

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Creating gems :

Normal weapon :

+0 = 5% = 1 Gem
+1 = 10% = 1 Gem
+2 = 15% = 1 Gem
+3 = 20% = 1 Gem
+4 = 50% = 1 Gem
+5 = 100% = 1 Gem
+6 = 100% = 2 Gem
+7 = 100% = 3 Gem
+8 = 100% = 5 Gem
+9 = 100% = 10 Gem
+10 = 100% = 20 Gem

Green Weapon :

+0 = 10% = 1 Gem
+1 = 20% = 1 Gem
+2 = 30% = 1 Gem
+3 = 40% = 1 Gem
+4 = 100% = 1 Gem
+5 = 100% = 2 Gem
+6 = 100% = 4 Gem
+7 = 100% = 6 Gem
+8 = 100% = 10 Gem
+9 = 100% = 20 Gem
+10 = 100% = 40 Gem

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Pet lifes [ PET ENERGY ] :

35% = +1
30% = +2
20% = +3
10% = +4
5% = +5

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Pet level rates :

Upgrading from egg to D-Class :

Lvl 1 = 100%

Upgrading from D-Class to C-Class :

Lvl 1 = 51%
Lvl 2 = 31%
Lvl 3 = 18%

Upgrading from C-Class to B-Class :

Lvl 1 = 40%
Lvl 2 = 28%
Lvl 3 = 18%
Lvl 4 = 10%
Lvl 5 = 4%

Upgrading from B-Class to A-Class :

Lvl 1 = 35%
Lvl 2 = 23%
Lvl 3 = 17%
Lvl 4 = 12%
Lvl 5 = 7%
Lvl 6 = 4%
Lvl 7 = 2%

Upgrading from A-Class to S-Class :

Lvl 1 = 27%
Lvl 2 = 21%
Lvl 3 = 17%
Lvl 4 = 14%
Lvl 5 = 9%
Lvl 6 = 6%
Lvl 7 = 4%
Lvl 8 = 2%
Lvl 9 = 1%

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Awakening slots :

1 Slot : 35 %
2 Slot : 35%
3 Slot : 30 %

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Awakening attribute chances :

STR = 7%
DEX = 7%
INT = 7%
STA = 7%
Critical = 8%
ADOCH = 8%
Speed = 7%
Attackspeed = 7%
DEF = 7%
ATK = 7%
HP = 7%
MP = 7%
FP = 7%
DMMT = 7%

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Awakening chanes [ SET / PET / WEAPON / SHIELD ] :

Stat / Dct + Crit + Speed / Atk Speed + ICD / ATK + DEF / HP + MP + FP

[ negative and postive awakes have the same % chance ]

Lvl 10 Awakes : 0,01 %
28 / 10 / 19 / 140 / 112 / 500

Lvl 9 Awakes : 0,3 %
25 / 9 / 17 / 125 / 100 / 450

Lvl 8 Awakes : 0,65 %
22 / 8 / 15 / 110 / 88 / 400

Lvl 7 Awakes : 1,1 %
19 / 7 / 13 / 95 / 76 / 350

Lvl 6 Awakes : 1,7%
16 / 6 / 11 / 80 / 64 / 300

Lvl 5 Awakes : 2,56%
13 / 5 / 9 / 65 / 52 / 250

Lvl 4 Awakes : 3,8 %
10 / 4 / 7 / 50 / 40 / 200

Lvl 3 Awakes : 5,9%
7 / 3 / 5 / 35 / 28 / 150

Lvl 2 Awakes : 10,2 %
4 / 2 / 3 / 20 / 16 / 100

Lvl 1 Awakes : 23,6%
1 / 1 / 1 / 5 / 4 / 50

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Awakening on CS Fashion :

Stat / Dct + Crit + Speed / Atk Speed + ICD / ATK + DEF / HP + MP + FP

[ no negative awakes possible ]

Lvl 1 awakes : 60%
1 / 1 / 1 / 5 / 4 / 50

Lvl 2 awakes : 30%
4 / 2 / 3 / 20 / 16 / 100

Lvl 3 awakes : 10%
7 / 3 / 5 / 35 / 28 /150

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Card exchange rates :

D to C = 40%
C to B = 15%
B to A = 2%

2% to 3% = 40%
3% to 4% = 15%
4% to 7% = 2%

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Re: % Rates in Flyff

Post  Might on Wed Nov 21, 2012 10:57 am

that's it for now. Hope you enjoy knowing % rates of flyff now rather than being too scared to ever upgrade stuff again

If someone of you has more % rates, please post them here and i'll edit it.

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Re: % Rates in Flyff

Post  Taezin on Wed Nov 21, 2012 8:33 pm

I've seen these types of lists before, almost uploaded just like yours.. Some of the rates were completely different though *-*

However, for awaking, chance of positive is more like 25% for me (For real) after like 20k awakes I'd like to set that number *-*

*
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Re: % Rates in Flyff

Post  Might on Thu Nov 22, 2012 5:38 am

where do i say chance to get any positive awake is only 25% ?

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Re: % Rates in Flyff

Post  SlovenianBP on Thu Nov 22, 2012 9:47 am

Everything is relative Programmed random isn't always the real random.

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Re: % Rates in Flyff

Post  Might on Thu Nov 22, 2012 10:31 am

SlovenianBP wrote:Everything is relative Programmed random isn't always the real random.

sure thing, everyone should be aware of that. Danny and Hokus are quite good examples there. Danny got u+10 in like 4 xpro, while Hokus is stuck at u+9 still after over 1600 xprotect. Just giving percentage rates the game works with here.

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Re: % Rates in Flyff

Post  Mysa on Thu Nov 22, 2012 10:40 am

I have never liked to know how low chance it is.. Its all about luck for me.. I have upgraded from +0 ulti to +7 with around 5 try ea +.. I have allso pierced shields from 0/0 to 0/6 in around 30 gpros.. And i have allso had realy bad luck with other stuff.. So its all about what luck i have atm..

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Re: % Rates in Flyff

Post  Liyda on Thu Nov 22, 2012 8:23 pm

Looking at the awaken rate
I tired so many times trying to awaken stupid stick for some nice int
But it turn out getting those +str/dex awaken on stick
while on bow are +mp/str awaken
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Re: % Rates in Flyff

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